About the Editor:
Editor Picks - Gage's Game of the Week:
Animal Crossing Gamecube
Editor Picks - Gage's Show of the Week:
Bocchi the Rock
High School Wasn't Like Anime At All And I'm DisappointedBY GAGE WOODBURY
ENTERTAINMENT 2 EDITOR Hello Mrs. Bown (probably the only reader) and maybe one or two friends, this is a sad article because it is my last with the Corner Canyon Chronicle, and I will be graduating High School in like 2 weeks. So naturally I will be writing about how irl hs was completely different from how it is in anime. First of all, the fact that irl hs doesn’t have the sports fair or cultural festival like anime or even irl japan hs is so dumb. Everyone knows it’s a rule that every hs anime has to dedicate at least one episode to these events, so the fact that it’s not real in america is unacceptable. Tears stream down my cheeks daily thinking about the fact that ill never get to tell fortunes like yuki nagato or be a big back at the bread eating contest like kagami hiiragi. At least, on the brightside, no sbo will ever have their dream sports fair ruined by a herd of deer. Next, you’d think that because it's tv and meant to be entertaining, anime would have way more petty social drama. But in reality it’s the opposite: it’s irl hs that has a bunch of dumb petty social stuff. You don’t need me to explain the pettiness that happens in irl hs bcuz it's obvious to anyone with eyes, so I won't. But in anime hs, people actually talk to other people, and form friendships with people who they don’t constantly backstab. People also don’t bully each other over stupid petty stuff unless it’s meant as a plot point; I bet Multi is glad she ran into Hiroyuki and not the freshman menaces. Also, in irl hs people speak english, not japanese. English is a stupid language and I hate it. はい次、アニメ高校の部活の方IRLアメリカ高校より楽しそうだよね。日本高校で部活は大事だからアニメですべての部が部活室をもらうことがあるよ。というの室は普通な教室じゃないと思って(でも、それは違うの確率があるでしょう)、部活のためしかないよ。例えば、涼宮ハルヒの憂鬱では、世界を大いに盛り上げるための涼宮ハルヒの団(SOS団)が別な部活室をもらった。そのことがない場合、ハルヒが世界の全滅を作るでしょう。アメリカの高校で、しか部の部活室や結束バンドやほかげティータイムを作れないなどのことがあるよね。だからアニメ高校の部活の方が一番だ!IRL高校よりね。 お前は日本語を読めるとかっこいいわよ。 とにかく、アニメ高校とIRLアメリカ高校を比べるなら、アニメ高校がはっきり一番だ。俺はアニキャラだということがめっちゃ欲しいわよ。お前は1年生だということなら、期待を無くしてくださいね。残念ですが、アニ高校とIRL高校は本当に異なる。解決があるか、一番好きなアニキャラらしくしてなってください。オタクの皆さんがそのことをするなら、高校と世界を上げられると思う! ちなみに翻訳を使わなかったよ。証拠があるか、そうだよ。証拠はエッホエッホだよね。 サヨナラ! PUBLISHED 5/16/2025 |
|
Nintendo Switch 2 Reactions
![]() BY GAGE WOODBURY
ENTERTAINMENT 2 EDITOR We’ve already had an article written on the Switch 2 that you can read here. This is not an opinion article, but rather it’s commentary and documentation. If you’ve been online recently, I’m sure that you’ve seen the controversy that the Switch 2’s release has caused. In reaction to the price point of the systems and especially the games, popular YouTuber penguinz0 released a video titled “Nintendo Is So Greedy,” and he is far from alone in his position. People have also been posting on social media, encouraging piracy and boycotting. But why exactly is the Switch 2 so controversial? The main reason is the price of the games. Nintendo is releasing the system’s main launch-title, Mario Kart World, $80 digitally and $90 physically, surpassing even the $70 standard set by the PS5. Even worse, the physical version is just an sd card that gives you a license to download the game, not a real physical game. It’s understandable why people are mad, they argue that gaming is becoming unaffordable, and that if Nintendo succeeds while selling games for $80 (though other games like Donkey Kong Bonanza are still $70), it will become the new industry standard and everyone else will raise their prices, too. Additionally, in a conversation I had with CCHS student Gavin Woodbury, he expressed anger at the fact that you have to pay extra money to upgrade to the Switch 2 version if you want to play games like Breath of the Wild on Switch 2. In Nintendo’s native market of Japan though, the conversation has been much different. One thing you may have noticed is that Nintendo is selling a Japanese-language-only system for $100 cheaper than the regular system. This is an anti-scalping measure. In recent years, foreign scalpers have caused major problems with the release of the PS5 and original Switch. Call it “xenophobic” if you will, but in a context in which foreigners are under increasing scrutiny in Japan, this has made Nintendo very popular. In reaction to the Direct, Japanese YouTuber Dokomusu (ドコムスチャネル) called the anti-scalping measures “divine.” Dokomusu did express disappointment with game-pricing (according to Famitsu, Mario Kart World is $70 digitally and $80 physically in Japan), but the anti-scalping measures largely overshadowed it. While Western gamers are up in arms over the Switch 2, Japanese gamers have more faith in Nintendo than the government right now. An interesting difference caused by different problems each of these societies are facing, and Nintendo’s decision to prioritize Japan over the foreign market. POSTED 4/21 |
|
Animal Crossing on Gamecube is AmazingBY GAGE WOODBURY
ENTERTAINMENT 2 EDITOR Katsuya Eguchi was born in Tokyo, Japan, and grew up across the bay in Chiba Prefecture, according to Nintendo. However, in 1986 Eguchi moved from Chiba to Kyoto in order to join Nintendo as a designer, according to Animal Crossing Diaries. Being in a brand new city, away from any family and friends caused Eguchi to experience lots of loneliness, despite being successful in his career with key roles in the development of games such as Super Mario Bros 3, Super Mario World, and Star Fox, according to Nookipedia. This loneliness inspired Eguchi to create a game unlike anything the world had ever seen: Animal Crossing. The game originally released on the Nintendo 64 but only in Japan and with way fewer features than Eguchi originally intended (it didn’t even have the museum), so we’re just gonna pretend like that version doesn’t exist. Nintendo ended up adding all the features Eguchi originally intended to include to Animal Crossing and released it on Nintendo’s next console, the Gamecube, in 2001 in Japan and September 2002 in North America. If I locked in I could’ve enjoyed this wonderful game in its hay-day, but instead I was too busy being not-yet-born. My first experience with Animal Crossing was during the 2020 pandemic, and so I was drawn to the series for reasons similar to the ones that motivated its creation in the first place. Obviously the first game I played was New Horizons, but I eventually began to discover more about the series’ roots (and have since played all 5 games at least a little :3). For some odd reason, one game stuck out to me in particular: the Gamecube version. I ended up snagging a copy off of eBay in 2021 and had my first experiences with the game. I don’t know why, but the graphics have so much aura. They manage to capture the feeling of a peaceful, small forest village better than any of its successors, and the blockiness of the N64 graphics add a nostalgic vibe. The sound track is also phenomenal; the theme song is great and almost every one of the 24 hourly songs is fire, especially 4pm, all my homies fw GC 4pm. Lastly, the game has a ton of fun features that aren’t present in future entries: the Sports Fair, Groundhog Day, journals, the golden statue, NES games, turning on the town’s Lighthouse, the Cherry Blossom Festival (where the towns folk all get drunk, E for Everyone ESRB rating still), etc. In all, it’s a chill game and I recommend it. POSTED 3/25 |
|